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120Hz (Oculus Quest + PCVR )

120Hz (Oculus Quest + PCVR )

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Devlog

  • The Ghost Ship + developer commentary
    June 10, 2021 by JumbliVR
    The following video introduces the idea behind the Ghost Ships that morph out of the scrap and how their interiors can form and change as you fly through them. Eventually the interior of the ship will... Continue reading
  • PC VR version of 120Hz now available + arcade usage
    June 04, 2021 by JumbliVR#virtual reality, #oculus rift, #htc vive, #steamvr
    You can now download the PC VR version of 120Hz Tech Demo from itch.io, tested on the Oculus Rift and HTC Vive. Graphical improvements will be made as the project progresses, but for now this is a str... Continue reading
  • First powerup added - The Bomb
    May 28, 2021 by JumbliVR
    The first powerup has now been added to 120Hz Tech Demo on SideQuest and it’s a blast. Smash through the bomb powerup, drop it near your target and get out of there! Bombs have a timer so you have... Continue reading
  • New controls, new weapon and more
    May 21, 2021 by JumbliVR
    New control scheme The new control layout provides scope for more features and better support for other headsets. New weapon - laser The laser has a range of 50m and can currently be continually fired... Continue reading
  • Rapid Prototyping Phase Begins
    May 16, 2021 by JumbliVR
    The rapid prototyping phase begins tomorrow so if you have any ideas for the game based on the Tech Demo please provide your input. I hope to try out loads of approaches and ideas over the coming week... Continue reading
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